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1966 Full Team Draft!
Make a pick or load your Auto's!
18.15 QB Jack Kemp
18.14 OL John Niland
18.13 TE Pat Richter
18.12 RB Tommy Mason
18.11 LB Ted Davis
Get'em while they're HOT!
1965 Standings
A Team
W-L-T
Div
Last 5
Streak
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
dps
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
nos
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
B17's
W-L-T
Div
Last 5
Streak
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
C Cups
W-L-T
Div
Last 5
Streak
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
0-0
0-0
0-0
0
PF:
0
vs
PA:
0
0
Past Seasons
1965 1966

1965 Performance Gain Qualifiers

★★ 2 gains       1 gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" QB's "B" QB's "C" QB's
400+
2 gains earned
365+
1 gain earned
280+
safe from "A" aging
280+
2 gains earned
245+
1 gain earned
180+
2 gains earned
150+
1 gain earned
QB Fantasy Points...
1 point for every 25 yards passing,
1 point for every 10 yards rushing,
6 points for each passing and rushing TD,
minus 4 points for each INT.

★★  QB earned 2 gains.
  QB earned 1 gain.
note: The PC attribute costs 2 gains for A and B tier QBs.
200 pass attempts minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade QB "not being used" penalty.
An "A" grade QB who fails to reach 280 fantasy points will have their PS,PC, & AB attributes decreased 1 notch in the offseason.
★★ 2 gains       1 gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" RB's "B" RB's
440+
2 gains earned
415+
1 gain earned
330+
safe from "A" aging
330+
2 gains earned
300+
1 gain earned
RB Fantasy Points...
1 point for every 10 yards rushing.
1 point for every 10 yards receiving. Limit 30 points (300 yards).
.25 points for every reception. No limit.
6 points for each rushing and receiving TD.

★★  RB earned 2 gains.
  RB earned 1 gain.
note: The MS attribute costs 2 gains for A and B tier RBs.
🏈 Obtained 155 rushes unlocking MS gain eligibility.

"A","B","C" : 800 yards rushing minimum for aging/retirement benefit consideration.
"D" : 400 yards rushing minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade RB "not being used" penalty.
An "A" grade RB who fails to reach 330 fantasy points will have their RS,MS,HP, & REC attributes decreased 1 notch in the offseason.
★★ 2 gains       1 gain       15% age & 25% retire advantage
see details below
"C" RB's "D" RB's
255+
2 gains earned
230+
1 gain earned
220+
2 gains earned
170+
1 gain earned
RB Fantasy Points...
1 point for every 10 yards rushing.
1 point for every 10 yards receiving. Limit 30 points (300 yards).
.25 points for every reception. No limit.
6 points for each rushing and receiving TD.

★★  RB earned 2 gains.
  RB earned 1 gain.
🏈 Obtained 155 rushes unlocking MS gain eligibility.

"A","B","C" : 800 yards rushing minimum for aging/retirement benefit consideration.
"D" : 400 yards rushing minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

★★ 2 gains       1 gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" WR's "B" WR's "C" WR's
455+
2 gains earned
385+
1 gain earned
280+
safe from "A" aging
280+
2 gains earned
250+
1 gain earned
175+
2 gains earned
145+
1 gain earned
WR Fantasy Points...
1 point for every 10 yards rushing.
1 point for every 10 yards receiving.
1 points for every reception.
6 points for each rushing and receiving TD.

★★  WR earned 2 gains.
  WR earned 1 gain.
note: The MS attribute costs 2 gains for A and B tier WRs.

750 yards receiving minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade WR "not being used" penalty.
An "A" grade WR who fails to reach 280 fantasy points will have their RS,MS, & REC attributes decreased 1 notch in the offseason.
★★ 2 gains       1 gain       👍 avoided A auto age       15% age & 25% retire advantage
see details below
"A" TE's "B" TE's "C" TE's
215+
2 gains earned
175+
1 gain earned
95+
safe from "A" aging
95+
2 gains earned
85+
1 gain earned
85+
2 gains earned
75+
1 gain earned
TE Fantasy Points...
1 point for every 10 yards receiving.
1 points for every reception.
6 points for each receiving TD.

★★  TE earned 2 gains.
  TE earned 1 gain.
note: The MS attribute costs 2 gains for A tier TEs.

"A" Grade TE's: 500 yards receiving minimum for aging/retirement benefit consideration.
"B" and "C" Grade TE's: 300 yards receiving minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: total benefits awarded per grade = total considered / 2 and rounded down. With a 5 player max.
example: 7 considered / 2 = 3.5, so top 3 players earn aging/retirement benefit.

👍 avoided "A" grade TE "not being used" penalty.
An "A" grade TE who fails to reach 95 fantasy points will have their RS,MS,HP & REC attributes decreased 1 notch in the offseason.
★★ 2 gains       1 gain       15% age & 25% retire advantage
see details below
"A" DL's "B" DL's "C" DL's
23+
2 gains earned
17+
1 gain earned
12+
2 gains earned
10+
1 gain earned
8+
2 gains earned
6+
1 gain earned
DL Fantasy Points...
2 points for every sack.
3 points for every interception.
.25 points for every tackle.

★★  DL earned 2 gains.
  DL earned 1 gain.

Hey fuckers, the HP attribute costs 2 gains for A and B tier DLs.

6 fantasy points minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: benefits awarded to top 5 players in each grade on defense.

★★ 2 gains       1 gain       15% age & 25% retire advantage
see details below
"A" LB's "B" LB's "C" LB's
55+
2 gains earned
45+
1 gain earned
34+
2 gains earned
30+
1 gain earned
20+
2 gains earned
14+
1 gain earned
LB Fantasy Points...
2 points for every sack.
3 points for every interception.
.25 points for every tackle.

★★  LB earned 2 gains.
  LB earned 1 gain.

Hey fuckers, the RP attribute costs 2 gains for A and B tier LBs.

8 fantasy points minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: benefits awarded to top 5 players in each grade on defense.

★★ 2 gains       1 gain       15% age & 25% retire advantage
see details below
"A" DB's "B" DB's "C" DB's
60+
2 gains earned
50+
1 gain earned
40+
2 gains earned
30+
1 gain earned
25+
2 gains earned
20+
1 gain earned
DB Fantasy Points...
2 points for every sack.
3 points for every interception.
.25 points for every tackle.

★★  DB earned 2 gains.
  DB earned 1 gain.

Hey fuckers, the INT attribute costs 2 gains for A and B tier DBs.

8 fantasy points minimum for aging/retirement benefit consideration.
benefit = retirement chance decreases by 25% and aging chance decreases by 15%.
note: benefits awarded to top 5 players in each grade on defense.

  • DAL.@
      N.O.
  • N.E.@
      DET.
  • WAS.@
      DEN.
  • PIT.@
      CHI.
  • ATL. 24@
      CLE. 27
  • S.F. 21@
      K.C. 24
  • GIA. 21@
      HOU. 24